The Pragmata Sketchbook Demo offers a surprising amount of depth for a vertical slice, challenging players to explore every corner of its lunar environments. While many players will simply reach the credits, the true challenge lies in unlocking the eight unique ending illustrations drawn by Diana. This pragmata demo ending guide will provide the specific criteria needed to trigger each post-game reward, from high-speed completion to pacifist runs. By following our pragmata demo ending guide, you can ensure that your final results screen reflects total mastery over the demo's combat and exploration mechanics.
The 8 Ending Pictures Requirements
Unlocking all eight illustrations requires multiple playthroughs, as some criteria are mutually exclusive or require vastly different playstyles. The game tracks your performance across various metrics, including damage taken, time elapsed, and how you utilize the protagonist's arsenal versus Diana’s unique support abilities.
| Picture Number | Requirement Name | Specific Criteria to Meet |
|---|---|---|
| No. 1 | Pacifist Support | Use only Diana’s abilities. Fire only the initial mandatory bullet. |
| No. 2 | Elite Encounter | Trigger and defeat the orange/red high-level robots on the elevator. |
| No. 3 | Completionist | Collect every yellow cube and open all large chests in the demo. |
| No. 4 | Perfect Guard | Complete the entire demo without taking a single hit from enemies. |
| No. 5 | Speed Demon | Reach the final results screen in under 10 minutes total. |
| No. 6 | Crowd Control | Use the Green Gun (Static/Control) to tether 2 enemies in one shot. |
| No. 7 | Scavenger | Collect a high volume of general resources (exact threshold varies). |
| No. 8 | Survivor | Standard completion of the demo with no special requirements met. |
💡 Tip: For Picture No. 1, you must fire one shot at the very beginning to trigger the initial cutscene. After that, unequip your firearm and rely entirely on Diana's hacking and support skills to progress.
How to Trigger the Secret No. 2 Ending
The second ending picture is one of the most elusive rewards in the game. It requires a very specific sequence of events during the final elevator ride to the boss room. Normally, the elevator features standard drones and robots, but performing a "Variety Kill" sequence forces the spawn of rare, high-level orange robots.
To successfully unlock this in your pragmata demo ending guide checklist, follow these steps on the elevator:
- Kill the Drone: Use your standard pistol or rifle to take out the flying unit immediately.
- First Robot: Command Diana to use her ability to neutralize the first ground-based robot.
- Second Robot: Use the Green Gun (Static/Control gun) to deal the finishing blow to the second standard robot.
- The Spawn: If done correctly, two high-level orange robots will appear. Defeat them to lock in the No. 2 ending picture.
Speedrunning for the No. 5 Ending
Completing the demo in under 10 minutes is essential for the fifth ending picture. This requires efficient movement and knowledge of the "Emergency Lockdown" terminal locations. In the lunar facility, you will encounter multiple locked areas that require manual reboots of the power cells.
| Objective | Action Required | Time Save Tip |
|---|---|---|
| Initial Breach | Clear first wave of intruders | Use Overdrive immediately to clear the room. |
| Power Cell 1 | Reiterate top three protocols | Skip small crates; move directly to the terminal. |
| Power Cell 2 | Manual reboot of the cell | Ignore the rabbit-type enemies; they are slow to aggro. |
| Elevator | Clear intruders | Focus on the drone first to stop the lockdown. |
Exploration and Collection: Pictures No. 3 and No. 7
The lunar base is filled with yellow cubes and large chests that provide lore and resources. To secure the No. 3 picture, you must be meticulous. Many chests are hidden behind destructible walls or in high-up rafters that require using Diana’s lift ability to reach.
For the No. 7 "Scavenger" ending, the focus shifts from unique chests to general resource gathering. While the exact number isn't displayed on the HUD, players generally need to collect over 80% of the available loose materials scattered throughout the corridors.
⚠️ Warning: Dropping down into the lower maintenance shafts is often a point of no return. Ensure you have cleared the top floors of all yellow cubes before proceeding to the power terminal areas.
Combat Mastery for Ending No. 6
The Green Gun is more than just a stun tool; it is the key to the sixth ending reward. This weapon fires a tether that can link enemies together, causing them to collide or share damage. To unlock Picture No. 6, you must wait for a group of at least two enemies to stand in close proximity. A single well-placed shot that successfully "controls" or tethers both units simultaneously will trigger the requirement. This is easiest to achieve in the second encounter area after the first emergency lockdown is disabled.
For more information on the game's mechanics, you can visit the Official Pragmata Steam Page to stay updated on full release details.
FAQ
Q: Can I unlock multiple ending pictures in a single run of the Pragmata demo?
A: Yes, it is possible to stack certain requirements. For example, you can achieve a "No Hit Run" (No. 4) while also finishing "Under 10 Minutes" (No. 5). However, you cannot combine the "Pacifist" (No. 1) run with the "Green Gun" (No. 6) requirement.
Q: What happens if I take damage during the final boss? Does it ruin the No. 4 ending?
A: Yes, any damage taken from the start of the demo until the final results screen will invalidate the No. 4 picture. If you are following this pragmata demo ending guide for a "No Hit" run, we recommend frequent use of Diana’s shield ability.
Q: Are the orange robots in the elevator random?
A: While some players initially thought they were a random spawn, the community has confirmed that they are triggered by using three different kill methods (Standard Gun, Diana's Ability, and Green Gun) on the three initial enemies during the elevator sequence.
Q: Where can I see the pictures I have already unlocked?
A: Currently, the demo displays the unlocked picture during the end-of-game summary. To view them again, you must either replay the demo or check your platform's local screenshot gallery if you captured them manually.